Wet Alley
A midnight courier run. Sixty-eight seconds to get a hot meal to a night-shift doctor.


The run, in the rain. Still from the playable build. 
The street before the job starts. Still from the playable build.
The idea
Wet Alley is a courier run at 1:47 a.m. Job 01, Last Order, is 1.1 km with three ways through. A hot meal has to reach a night-shift doctor before the kitchen closes. The clock is the pressure: 68 seconds, and a collision costs 2.
The approach
Steer with the arrows or A and D. Space jumps, and a second tap is a double jump. Hold J to fly, then land to refill the pack. Q and E are aerial tricks. Shift sprints. Storm is the all-rounder, 11.25 seconds of fuel and a steady recharge. Spark climbs and lands more often. Mule stays up longer and refills slowly. At a crossroad you choose left, straight, or right. Endless Night is the other way to play. Sound stays off until you enable it, and the comfort settings can reduce flashes, camera motion, and gore. The city is drawn with Three.js, and the load includes a bloom pass.
- Last Order: 68 seconds, and collisions cost 2
- Three rigs: Storm, Spark, and Mule
- Keyboard or touch, and an intro you can skip
Play the current build: play-night-run.netlify.app .